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Everybody up for GAME NIGHT next weekend? That would be... Saturday, June 13th. If you can read this, you're invited!
PLACE: Our Place (comment if you forgot the address or need directions)
TIME: Saturday June 13th Any time after 2pm
BRING: Beverages, snacks... I will be grilling salmon and hot dogs (I hope) on a teeny-tiny BBQ grill. There will also most likely be a Potato Salad of some sort involved.
ALSO: Very kid friendly! At the VERY LEAST there is always Molly here. Usually there is also Aurelia. And if Zoey and Julia come there's a high probability that Sophia will also make it. And for the first time ever, if we can manage to tempt them enough... A LITTLE BOY NAMED ANDREW!
GAMES We've got our old standby party games available... Munchkin, Reapers, etc... plus whatever you'd like to bring along :) The cap to our gaming will the long awaited conclusion to our epic D&D Adventure, "Recruited!"
In the tourist-trap town of Twain, five unlucky patrons of The Travelers Inn (Breakfast Served All Day, 47 convenient locations in all corners of the realm) were about to become part of the Twain Militia. The Captain of The Guard selected a few "Volunteers" to choose between civic duty or long jail time. Having nothing better to do, the would-be adventurers took the bait and set out on their adventure.
An old Soldier, a young Bard, a no-nonsense Rogue, an inexperienced Mage and the most charming Dragonborn Cleric of Beelzebub you'll ever meet set off for ADVENTURE.
A young boy named Timmy had wandered off and gotten lost. The Captain of The Guard suggested that Timmy was most likely off in the old abandoned Watchtower Keep on the outskirts of town. Rumor had it that the Keep had been taken over by a band of Kobolds, and that these Kobolds had been doing "Some pretty dark stuff".
The morning walk to the Tower was pleasant enough... a nice stroll through the local vegetation with no random encounters of any kind.
The Keep, located on the edge of a cliff, seemed deserted. As the party debated over if they had the right to enter the Keep unannounced, The Bard rushed in to declare his ownership of said Keep as loudly as possible unless somebody where to come forward and say otherwise.
He then invited the rest of the party in to his newly acquired Keep.
Those still outside were suddenly assulted with a barrage of arrows coming from the 6 guard posts just outside the main doors. The Rogue took the worst of it and ran for cover inside the Keep. The Mage tried to wake-up the old Soldier, who was still trying to sleep-off a night of drunken sorrow-drowning. The Cleric was offended that his little Kobold Cousins refusing to share in whatever sacrifices they were making to Beelzebub (the assumed "Dark Stuff") and offered to make amends by adding their charred Kobold corpses to the ritual.
The Soldier, obviously annoyed, started jabbing his sword in to the arrow slits and stirring it around in hopes of silencing the Kobold Archers inside. Many death-gurgles later and a few choice grumblings from the soldier ("How do you like the taste of THAT, you little fugger? Yeah, git you some!") the arrows stopped and the rest of the party moved in to the main Keep area to join the Bard and the poor wounded Rogue.
The Rogue heard muffled sounds of scurrying and hushed chatter coming from one of the three doors in this room. As the party discussed what they should do about it, Kobolds came streaming in to the room from two different doors on either side of the room.
Arrows, Swords, Magic Missiles, Flame Breath... soon all the Kobolds were either dead or fleeing through trap doors found in the adjoining room. In one corner of the room, the Rogue noticed that a pile of clothing seemed to be... sobbing? Further inspection revealed that it was a small Human child no more than 8 years old. He looked up at the Rogue with his red-from-crying eyes and asked "Where... where's Grandpa?"
TO BE CONTINUED!
PLACE: Our Place (comment if you forgot the address or need directions)
TIME: Saturday June 13th Any time after 2pm
BRING: Beverages, snacks... I will be grilling salmon and hot dogs (I hope) on a teeny-tiny BBQ grill. There will also most likely be a Potato Salad of some sort involved.
ALSO: Very kid friendly! At the VERY LEAST there is always Molly here. Usually there is also Aurelia. And if Zoey and Julia come there's a high probability that Sophia will also make it. And for the first time ever, if we can manage to tempt them enough... A LITTLE BOY NAMED ANDREW!
GAMES We've got our old standby party games available... Munchkin, Reapers, etc... plus whatever you'd like to bring along :) The cap to our gaming will the long awaited conclusion to our epic D&D Adventure, "Recruited!"
In the tourist-trap town of Twain, five unlucky patrons of The Travelers Inn (Breakfast Served All Day, 47 convenient locations in all corners of the realm) were about to become part of the Twain Militia. The Captain of The Guard selected a few "Volunteers" to choose between civic duty or long jail time. Having nothing better to do, the would-be adventurers took the bait and set out on their adventure.
An old Soldier, a young Bard, a no-nonsense Rogue, an inexperienced Mage and the most charming Dragonborn Cleric of Beelzebub you'll ever meet set off for ADVENTURE.
A young boy named Timmy had wandered off and gotten lost. The Captain of The Guard suggested that Timmy was most likely off in the old abandoned Watchtower Keep on the outskirts of town. Rumor had it that the Keep had been taken over by a band of Kobolds, and that these Kobolds had been doing "Some pretty dark stuff".
The morning walk to the Tower was pleasant enough... a nice stroll through the local vegetation with no random encounters of any kind.
The Keep, located on the edge of a cliff, seemed deserted. As the party debated over if they had the right to enter the Keep unannounced, The Bard rushed in to declare his ownership of said Keep as loudly as possible unless somebody where to come forward and say otherwise.
He then invited the rest of the party in to his newly acquired Keep.
Those still outside were suddenly assulted with a barrage of arrows coming from the 6 guard posts just outside the main doors. The Rogue took the worst of it and ran for cover inside the Keep. The Mage tried to wake-up the old Soldier, who was still trying to sleep-off a night of drunken sorrow-drowning. The Cleric was offended that his little Kobold Cousins refusing to share in whatever sacrifices they were making to Beelzebub (the assumed "Dark Stuff") and offered to make amends by adding their charred Kobold corpses to the ritual.
The Soldier, obviously annoyed, started jabbing his sword in to the arrow slits and stirring it around in hopes of silencing the Kobold Archers inside. Many death-gurgles later and a few choice grumblings from the soldier ("How do you like the taste of THAT, you little fugger? Yeah, git you some!") the arrows stopped and the rest of the party moved in to the main Keep area to join the Bard and the poor wounded Rogue.
The Rogue heard muffled sounds of scurrying and hushed chatter coming from one of the three doors in this room. As the party discussed what they should do about it, Kobolds came streaming in to the room from two different doors on either side of the room.
Arrows, Swords, Magic Missiles, Flame Breath... soon all the Kobolds were either dead or fleeing through trap doors found in the adjoining room. In one corner of the room, the Rogue noticed that a pile of clothing seemed to be... sobbing? Further inspection revealed that it was a small Human child no more than 8 years old. He looked up at the Rogue with his red-from-crying eyes and asked "Where... where's Grandpa?"
TO BE CONTINUED!
no subject
Date: 2009-06-05 05:45 pm (UTC)no subject
Date: 2009-06-05 06:06 pm (UTC)no subject
Date: 2009-06-05 07:45 pm (UTC)Oh, and I want a thieves kit. It annoys me that i don't have lockpicks.
no subject
Date: 2009-06-05 09:37 pm (UTC)no subject
Date: 2009-06-07 04:47 am (UTC)