I understand the question of just wanting to keep the pieces to the side, but then the game loses it's novelty. I mean, why not just play with pieces of cardboard or flattened marbles at that point?
Doing the game with M&M's and having to eat them as they die is important to the game...
Using bags of M&M's guarantees a completely random army each and every time you play. I love that and think it makes this more awesome than any other game; it's like playing Chess, only you might get to play with 4 queens while your opponent is stuck with pawn and bishops.
Eating the dead warriors is important to make sure no one cheats. Just putting the pieces off to the side invites people to just cheat. "Dang, how many M&M's were in that bag anywho?" You *could* inventory your bag before the game and allow spot-checks and pinky-swear you'd never-ever cheat, or you could just eat the damn M&M. Also, there's a nice sense of finality/seriousness about it when your guys are gonna get EATEN. "Oh crap! He's really gonna eat my M&M!"
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Date: 2010-03-19 06:48 am (UTC)Doing the game with M&M's and having to eat them as they die is important to the game...
Using bags of M&M's guarantees a completely random army each and every time you play. I love that and think it makes this more awesome than any other game; it's like playing Chess, only you might get to play with 4 queens while your opponent is stuck with pawn and bishops.
Eating the dead warriors is important to make sure no one cheats. Just putting the pieces off to the side invites people to just cheat. "Dang, how many M&M's were in that bag anywho?" You *could* inventory your bag before the game and allow spot-checks and pinky-swear you'd never-ever cheat, or you could just eat the damn M&M. Also, there's a nice sense of finality/seriousness about it when your guys are gonna get EATEN. "Oh crap! He's really gonna eat my M&M!"